AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.6.0.4

Death & Persistence

What a survivor loses, what the world remembers, and how former-survivor zombies work.

When a survivor dies

Reaching 0 HP kills that survivor. Death is not a soft reset: after a cooldown you begin as a genuinely new survivor.

What is mortal

  • Personal inventory
  • Innate traits
  • Learned survivor skills
  • Personal knowledge

World consequences do not automatically reset just because the person who caused them died.

Former-survivor zombies

In worlds where the feature is enabled, a dead survivor may reanimate at the place they died as one persistent former-survivor zombie. It has exactly one authoritative location and may wander locally, respond to noise or join infected movement.

When killed, eligible ordinary possessions can remain as lootable remains. Once fully looted — or after eventual decay/cleanup — that active entity is removed permanently. Historical death records remain.

Account legacy

Non-power lifetime statistics may persist, such as Zombies contributed to the world. Real-money account entitlements cannot be looted, stolen or destroyed.

Wiki snapshot: 0.6.0.4 · Content distinguishes current, in-development and planned systems.