AFTER WE FALL
REAL PLACES. REAL SURVIVAL.
WIKI · 0.6.0.4

Weather & Exposure

How real-world weather, wetness, cold, clothing and shelter affect survival.

Real weather is a simulation input

Temperature, rain, snow, wind, humidity, visibility and daylight can affect gameplay rather than serving as a cosmetic widget.

Wetness

Clothing and equipment can move through dry, damp, wet and soaked states. Wet clothing loses insulation and wet sleeping equipment can reduce sleep quality.

Clothing properties

Clothing can model warmth, waterproofing, wind resistance, durability, weight, noise and protection. There are no hidden paid cosmetic bonuses.

What weather changes

  • Travel and exposure risk
  • Need for shelter and suitable clothing
  • Visibility while surveying or moving
  • Fire and camp decisions
  • Sleep quality
  • Crop and long-term survival conditions
Wiki snapshot: 0.6.0.4 · Content distinguishes current, in-development and planned systems.